Linear complementarity problem
In mathematical optimization theory, the linear complementarity problem (LCP) arises frequently in computational mechanics and encompasses the well-known quadratic programming as a special case. It was proposed by Cottle and Dantzig in 1968.Template:SfnpTemplate:SfnpTemplate:Sfnp
Formulation
Given a real matrix M and vector q, the linear complementarity problem LCP(q, M) seeks vectors z and w which satisfy the following constraints:
- (that is, each component of these two vectors is non-negative)
- or equivalently This is the complementarity condition, since it implies that, for all , at most one of and can be positive.
A sufficient condition for existence and uniqueness of a solution to this problem is that M be symmetric positive-definite. If M is such that Template:Math has a solution for every q, then M is a Q-matrix. If M is such that Template:Math have a unique solution for every q, then M is a P-matrix. Both of these characterizations are sufficient and necessary.Template:Sfnp
The vector w is a slack variable,Template:Sfnp and so is generally discarded after z is found. As such, the problem can also be formulated as:
- (the complementarity condition)
Convex quadratic-minimization: Minimum conditions
Finding a solution to the linear complementarity problem is associated with minimizing the quadratic function
subject to the constraints
These constraints ensure that f is always non-negative. The minimum of f is 0 at z if and only if z solves the linear complementarity problem.
If M is positive definite, any algorithm for solving (strictly) convex QPs can solve the LCP. Specially designed basis-exchange pivoting algorithms, such as Lemke's algorithm and a variant of the simplex algorithm of Dantzig have been used for decades. Besides having polynomial time complexity, interior-point methods are also effective in practice.
Also, a quadratic-programming problem stated as minimize subject to as well as with Q symmetric
is the same as solving the LCP with
This is because the Karush–Kuhn–Tucker conditions of the QP problem can be written as:
with v the Lagrange multipliers on the non-negativity constraints, λ the multipliers on the inequality constraints, and s the slack variables for the inequality constraints. The fourth condition derives from the complementarity of each group of variables Template:Math with its set of KKT vectors (optimal Lagrange multipliers) being Template:Math. In that case,
If the non-negativity constraint on the x is relaxed, the dimensionality of the LCP problem can be reduced to the number of the inequalities, as long as Q is non-singular (which is guaranteed if it is positive definite). The multipliers v are no longer present, and the first KKT conditions can be rewritten as:
or:
pre-multiplying the two sides by A and subtracting b we obtain:
The left side, due to the second KKT condition, is s. Substituting and reordering:
Calling now
we have an LCP, due to the relation of complementarity between the slack variables s and their Lagrange multipliers λ. Once we solve it, we may obtain the value of x from λ through the first KKT condition.
Finally, it is also possible to handle additional equality constraints:
This introduces a vector of Lagrange multipliers μ, with the same dimension as .
It is easy to verify that the M and Q for the LCP system are now expressed as:
From λ we can now recover the values of both x and the Lagrange multiplier of equalities μ:
In fact, most QP solvers work on the LCP formulation, including the interior point method, principal / complementarity pivoting, and active set methods.Template:SfnpTemplate:Sfnp LCP problems can be solved also by the criss-cross algorithm,Template:SfnpTemplate:SfnpTemplate:SfnpTemplate:Sfnp conversely, for linear complementarity problems, the criss-cross algorithm terminates finitely only if the matrix is a sufficient matrix.Template:SfnpTemplate:Sfnp A sufficient matrix is a generalization both of a positive-definite matrix and of a P-matrix, whose principal minors are each positive.Template:SfnpTemplate:SfnpTemplate:Sfnp Such LCPs can be solved when they are formulated abstractly using oriented-matroid theory.Template:SfnpTemplate:SfnpTemplate:Sfnp
See also
- Complementarity theory
- Physics engine Impulse/constraint type physics engines for games use this approach.
- Contact dynamics Contact dynamics with the nonsmooth approach.
- Bimatrix games can be reduced to LCP.
Notes
References
- Template:Cite book
- Template:Cite journal
- Template:Cite book
- Template:Cite journal
- Template:Cite journal
- Template:Cite journal
- Template:Cite journal
- Template:Cite journal
- Template:Cite journal
- Template:Cite book
- Template:Cite book
- Template:Cite journal
- Template:Cite journal