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- A strategy <math>s_i\in S_i</math> of player <math>i</math> is ''max-dominated'' if for every strategy profile of the ot ...ath>s^\prime_i</math> which gives higher utility than <math>s_i</math> for player <math>i</math>. ...7 KB (1,235 words) - 19:03, 28 March 2023
- |modes = [[Single-player]] ...iocom''''' (also known as '''''Syn-Factor''''') is a [[first person (video games)|first person]] [[adventure game]] developed by [[Istvan Pely]] in 1998. It ...6 KB (816 words) - 15:41, 8 January 2025
- '''Brax''' is a two-player [[abstract strategy]] [[board game]]. It was invented in 1889 (or shortly b ...ifornia |isbn=0-932592-94-5}}</ref> which ranked it among the top 15 board games in history. ...10 KB (1,753 words) - 12:05, 1 April 2023
- ...lled ''BoxMaker'' - tries to pick all elements of a single box. The second player - called ''BoxBreaker'' - tries to pick at least one element of all boxes. ...es|url=https://hungary.pure.elsevier.com/en/publications/biased-positional-games|journal=Annals of Discrete Mathematics|language=English|volume=2|issue=C|pa ...3 KB (551 words) - 17:58, 4 October 2024
- ...last3=Strobel |first3=Martin |title=Efficient Coordination in Weakest-Link Games |url=https://excen.gsu.edu/docs/MinimumEffortGame_prelversion.pdf |journal= ...lood barrier|barriers]] to protect an island from flooding. Because even a single failed barriers causes the whole island to flood, the flood protection is d ...3 KB (509 words) - 00:39, 2 February 2025
- {{short description|Says when particular class of games on the unit square has a mixed value}} {{Single source|date=February 2016}} ...3 KB (458 words) - 20:40, 6 December 2024
- ...atorial game theory. In particular, it is not difficult to evaluate simple games involving only one toad and one frog, by constructing the [[game tree]] of A one-player puzzle version of the game has also been considered. ...7 KB (1,036 words) - 02:40, 14 June 2024
- ...ctal games''' are a [[Subclass_(set_theory)|subclass]] of [[heap game|heap games]] that involve removing tokens (game pieces or stones) from heaps of tokens ...rial game theory]] as a generalization of [[Nim]], [[Kayles]], and similar games.<ref name="WW">{{cite book ...9 KB (1,448 words) - 20:51, 11 February 2025
- ...of its equilibria and that of an optimal outcome. The PoS is relevant for games in which there is some objective authority that can influence the players a In the following [[prisoner’s dilemma]] game, since there is a single equilibrium <math>(B,R)</math> we have PoS = PoA = 1/2. ...8 KB (1,284 words) - 07:01, 21 October 2023
- {{Short description|Single-player game played with mahjong tiles}} ...mahjong''' or simply '''mahjong''') is a [[Single-player video game|single-player]] [[matching game]] that uses a set of [[mahjong tiles]] rather than [[play ...9 KB (1,339 words) - 02:08, 27 February 2025
- ...b|A row of bowling pins. On their turn, a player may choose to eliminate a single pin, or two adjacent ones.]] ...adjacent pins, until all the pins are gone. Using the notation of [[octal games]], Kayles is denoted '''0.77'''. ...7 KB (1,033 words) - 05:43, 6 April 2024
- ...ionary perspectives and, as mentioned above, (iii) the SSG subgroup of 2×2 games. ...game. SERS proposes a solution to the rational paradox associated with the single step PD and provides accurate behavioral predictions. The theory was develo ...11 KB (1,743 words) - 01:16, 8 May 2022
- ...processing machines. Each user has a single job, and he needs to choose a single machine to process it. The incentive of each user is to have his job run as ...sum of processing times of the jobs that chose that machine. Usually each player seeks to minimize the total load on its chosen machine. The standard object ...6 KB (1,085 words) - 08:16, 12 May 2023
- {{Draft topics|internet-culture|video-games|stem}} | modes = [[Single-player video game|Single-player]] ...4 KB (558 words) - 09:12, 2 March 2025
- ...name=wwsub/> Another winning convention that has also been used is that a player who moves to a position with all numbers zero wins, but that any other posi Examples of notable subtraction games include the following: ...12 KB (1,670 words) - 19:06, 29 July 2024
- {{short description|Solution concept for non-cooperative games}} | citeseerx=10.1.1.295.4592}}</ref> for games with finite numbers of players and strategies. Later, Mertens<ref>{{cite jo ...12 KB (1,690 words) - 18:20, 10 November 2024
- '''Strafing''' in video games is a maneuver which involves moving a controlled character or entity sidewa ...ry, while firing continually. Red, unable to keep track of the moving blue player (and failing to lead the target), misses their shots.]] ...15 KB (2,337 words) - 16:44, 25 February 2025
- # In a single player, single stage game <math>\Gamma</math>, <math>s^{\ast} \in S </math> is a Perfe ...Perfectly Coalition-Proof Nash equilibrium has been defined for all games with <math>m</math> players and <math>s</math> stages, where <math>( ...4 KB (508 words) - 05:04, 30 December 2024
- {{Short description|Number of bases a baseball player has gained with hits}} ...its]]. It is a [[weighted sum]] with values of 1 for a [[single (baseball)|single]], 2 for a [[double (baseball)|double]], 3 for a [[triple (baseball)|triple ...12 KB (1,781 words) - 18:33, 22 January 2025
- ...his distinguishes them from turn-based games ([[Sequential game|sequential games]]) like chess, focusing instead on real-time strategic conflicts. ...9781611971132}}</ref> While the two overlap significantly, continuous-time games also encompass models not governed by differential equations, such as those ...10 KB (1,311 words) - 20:59, 20 February 2025