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  • ...-known games such as [[Nim]] and [[Chomp]].<ref name="MSCW2011" /> In such games, two players start with a [[poset]] (a '''partially ordered set'''), and ta ...e game play in a game of [[Nim]] with a heap of size |''P''|. For, in both games, it is possible to choose a move that leads to a game of the same type whos ...
    5 KB (901 words) - 05:21, 7 October 2024
  • '''Effective Hand Strength (EHS)''' is a poker algorithm conceived by [[computer scientists]] ...th of a poker hand where its result expresses the strength of a particular hand in percentile (i.e. ranging from 0 to 1), compared to all other possible ha ...
    5 KB (652 words) - 10:57, 21 July 2024
  • ...of its equilibria and that of an optimal outcome. The PoS is relevant for games in which there is some objective authority that can influence the players a ...\log n)</math> where <math>n</math> is the number of players. On the other hand, the [[price of anarchy]] is about <math>n</math> in this game. ...
    8 KB (1,284 words) - 07:01, 21 October 2023
  • ...d after [[Gustave Choquet]], who was in 1969 the first to investigate such games.<ref>{{cite book|last1=Choquet|first1=Gustave|title=Lectures on Analysis: I ...r has a winning strategy.) Thus every Choquet space is Baire. On the other hand, there are Baire spaces (even [[Separable space|separable]] [[metrizable]] ...
    3 KB (566 words) - 22:03, 12 February 2025
  • On the other hand, the Erdos-Selfridge theorem<ref name="es" /> implies that Breaker wins whe ...02">{{Cite journal|last=Beck|first=József|date=2002-04-01|title=Positional Games and the Second Moment Method|journal=Combinatorica|language=en|volume=22|is ...
    4 KB (675 words) - 02:50, 2 February 2024
  • ...ifornia |isbn=0-932592-94-5}}</ref> which ranked it among the top 15 board games in history. There are three-player, four-player, and "[[Fox games|fox and geese]]" (hunt game) versions of Brax. ...
    10 KB (1,753 words) - 12:05, 1 April 2023
  • ...straight flush, commonly known as a ''royal flush'', is the best possible hand in many variants of poker.]] ...[[Razz (poker)|razz]], the lowest-ranking hands win. In [[high-low split]] games, both the highest-ranking ''and'' lowest-ranking hands win, though differen ...
    26 KB (4,293 words) - 18:07, 26 February 2025
  • {{Short description|Solution Concept for Noncooperative games}} ...e theory|non-cooperative games]], namely '''games in satisfaction form'''. Games in satisfaction form model situations in which players aim at satisfying a ...
    24 KB (3,623 words) - 07:02, 23 July 2023
  • ...her. That number is often three, and these games are called '''match-three games'''.<ref name="Juul 100">Juul (2009) p. 100</ref> ...title=Swap Adjacent Gems to Make Sets of Three: A History of Matching Tile Games |url=https://www.jesperjuul.net/text/swapadjacent/ |access-date= |website=j ...
    21 KB (3,216 words) - 17:28, 14 December 2024
  • ...March 2019}}</ref><ref name=4gamer>{{cite web | url=https://www.4gamer.net/games/283/G028316/20141128134/ | title=空間を切り裂くエア操作!セガが放つ新感覚音楽ゲーム「CHUNITHM(チュウニズム) ...LD or AIR-ACTION section, as they require the player to quickly drop their hand down through the AIR sensing zone and onto the touch sensor. ...
    14 KB (1,902 words) - 15:46, 24 February 2025
  • ...ible. If the small set expansion hypothesis is true, then so is the unique games conjecture. ...anders.{{r|rst}} On the other hand, it is possible to quickly solve unique games instances whose graph is "certifiably" a small set expander, in the sense t ...
    13 KB (1,823 words) - 10:41, 8 January 2024
  • The final version of TD-Gammon (2.1) was trained with 1.5 million games of self-play, and achieved a level of play just slightly below that of the ...computer backgammon programs. It stopped improving after about 1,500,000 games (self-play) using a three-layered neural network, with 198 input units enco ...
    7 KB (1,075 words) - 07:53, 7 June 2024
  • ...erver. The self-play games are used to train newer networks and the rating games to evaluate the networks' relative strengths. ...the network contains additional [[Feature engineering|features designed by hand]] specifically for playing Go. These features include liberties, komi parit ...
    9 KB (1,285 words) - 04:05, 26 September 2024
  • ...n/>{{rp|203}} To model strategic network formation the notion of network games is used. A network game is a set of linked players and their utility functi ...the network formation process are extensive form games, simultaneous move games, and pairwise stability. ...
    12 KB (1,923 words) - 11:27, 1 January 2025
  • ...11 |first=Athanasios |last=Vasiliadis |title=An Introduction to Mean Field Games using probabilistic methods|year=2019 |class=math.OC }}</ref> ...use of the complexity that the dynamic interactions generate. On the other hand with MFGs we can handle large numbers of players through the mean represent ...
    16 KB (2,426 words) - 03:13, 22 December 2024
  • Richards proposed several games that could be played in the patent.<ref name=US331652/> ...ching the number of pips on adjacent sides. Once one player exhausts their hand, the game is over and the winner's score is determined by the sum of the pi ...
    11 KB (1,365 words) - 00:24, 9 January 2024
  • ...oportionally. There are also intermediate cases. For example, in [[Olympic Games|Olympic competition]], only the top three individuals or teams are rewarded Although some markets (such as lottery games) are designed to be winner-take-all, there are some markets that evolve to ...
    10 KB (1,496 words) - 01:05, 6 January 2024
  • ...related to the [[Bhattacharyya distance|Bhattacharyya coefficient]] (right-hand side of the inequality): === Information-theoretic lower bound for ''k''-armed bandit games === ...
    9 KB (1,386 words) - 18:10, 24 February 2025
  • ...acMahon]] in the same book have since been adopted into several commercial games. ...,<ref name=Gardner/>{{rp|235}} as patented and published by Robert Laffont Games in 1969.<ref>{{cite web |url=https://escaleajeux.fr/?principal=/jeu/triok.1 ...
    19 KB (2,742 words) - 01:50, 2 November 2024
  • With the matrix ''N'' in hand, also other properties of the Markov chain are easy to obtain.<ref name=Kem ===Games of chance=== ...
    12 KB (1,792 words) - 12:26, 30 December 2024
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