Soddy's hexlet

In geometry, Soddy's hexlet is a chain of six spheres, each of which is tangent to both of its neighbors and also to three mutually tangent given spheres.
Soddy's hexlet was discovered in Japan, as shown by Sangaku tablets from 1822 in Kanagawa Prefecture.[1] Frederick Soddy rediscovered it independently in a 1937 paper.Template:Sfn Soddy proved that it is always possible to find a hexlet for any choice of mutually tangent spheres Template:Mvar, Template:Mvar and Template:Mvar. Indeed, there is an infinite family of hexlets related by rotation and scaling of the cycle of six spheres in the hexlet, and another infinite family related by rotation and scaling of the other three spheres; in this, Soddy's hexlet is the spherical analog of a Steiner chain of six circles.[2] The centers of the hexlet spheres lie in a single plane, on a conic section.
Definition
Soddy's hexlet is a chain of six spheres, labeled Template:Math through Template:Math, each of which is tangent to three given spheres, Template:Mvar, Template:Mvar and Template:Mvar, that are themselves mutually tangent at three distinct points.
Each sphere of Soddy's hexlet is also tangent to its neighbors in the chain; for example, sphere Template:Math is tangent to Template:Math and Template:Math. The chain is closed, meaning that every sphere in the chain has two tangent neighbors; in particular, the initial and final spheres, Template:Math and Template:Math, are tangent to one another.
Annular hexlet

The annular Soddy's hexlet is a special case, in which the three mutually tangent spheres consist of a single sphere of radius Template:Mvar (blue) sandwiched between two parallel planes (green) separated by a perpendicular distance Template:Math. In this case, Soddy's hexlet consists of six spheres of radius Template:Mvar packed like ball bearings around the central sphere and likewise sandwiched.
The chain of six spheres can be rotated about the central sphere without affecting their tangencies, showing that there is an infinite family of solutions for this case. As they are rotated, the spheres of the hexlet trace out a torus (a doughnut-shaped surface); this torus is the envelope of this family of hexlets.
Solution by inversion
The general problem of finding a hexlet for three given mutually tangent spheres Template:Mvar, Template:Mvar and Template:Mvar can be reduced to the annular case using inversion. This geometrical operation always transforms spheres into spheres or into planes, which may be regarded as spheres of infinite radius. A sphere is transformed into a plane if and only if the sphere passes through the center of inversion. An advantage of inversion is that it preserves tangency; if two spheres are tangent before the transformation, they remain so after. Thus, if the inversion transformation is chosen judiciously, the problem can be reduced to a simpler case, such as the annular Soddy's hexlet. Inversion is reversible; repeating an inversion in the same point returns the transformed objects to their original size and position.
Inversion in the point of tangency between spheres Template:Mvar, Template:Mvar transforms them into parallel planes, which may be denoted as Template:Mvar and Template:Mvar. Since sphere Template:Mvar is tangent to both Template:Mvar and Template:Mvar and does not pass through the center of inversion, Template:Mvar is transformed into another sphere Template:Mvar that is tangent to both planes; hence, Template:Mvar is sandwiched between the two planes Template:Mvar and Template:Mvar. This is the annular Soddy's hexlet (Figure 2). Six spheres Template:Math may be packed around Template:Mvar and likewise sandwiched between the bounding planes Template:Mvar and Template:Mvar. Re-inversion restores the three original spheres, and transforms Template:Math into a hexlet for the original problem. In general, these hexlet spheres Template:Math have different radii.
An infinite variety of hexlets may be generated by rotating the six balls Template:Math in their plane by an arbitrary angle before re-inverting them. The envelope produced by such rotations is the torus that surrounds the sphere Template:Mvar and is sandwiched between the two planes Template:Mvar and Template:Mvar; thus, the torus has an inner radius Template:Mvar and outer radius Template:Math. After the re-inversion, this torus becomes a Dupin cyclide (Figure 3).

Dupin cyclide
The envelope of Soddy's hexlets is a Dupin cyclide, an inversion of the torus. Thus Soddy's construction shows that a cyclide of Dupin is the envelope of a 1-parameter family of spheres in two different ways, and each sphere in either family is tangent to two spheres in same family and three spheres in the other family.[3] This result was probably known to Charles Dupin, who discovered the cyclides that bear his name in his 1803 dissertation under Gaspard Monge.[4]
Relation to Steiner chains

The intersection of the hexlet with the plane of its spherical centers produces a Steiner chain of six circles.
Parabolic and hyperbolic hexlets
It is assumed that spheres Template:Mvar and Template:Mvar are the same size.
In any elliptic hexlet, such as the one shown at the top of the article, there are two tangent planes to the hexlet. In order for an elliptic hexlet to exist, the radius of Template:Mvar must be less than one quarter that of Template:Mvar. If Template:Mvar's radius is one quarter of Template:Mvar's, each sphere will become a plane in the journey. The inverted image shows a normal elliptic hexlet, though, and in the parabolic hexlet, the point where a sphere turns into a plane is precisely when its inverted image passes through the centre of inversion. In such a hexlet there is only one tangent plane to the hexlet. The line of the centres of a parabolic hexlet is a parabola.
If Template:Mvar is even larger than that, a hyperbolic hexlet is formed, and now there are no tangent planes at all. Label the spheres Template:Math to Template:Math. Template:Math thus cannot go very far until it becomes a plane (where its inverted image passes through the centre of inversion) and then reverses its concavity (where its inverted image surrounds the centre of inversion). Now the line of the centres is a hyperbola.
The limiting case is when Template:Mvar, Template:Mvar and Template:Mvar are all the same size. The hexlet now becomes straight. Template:Math is small as it passes through the hole between Template:Mvar, Template:Mvar and Template:Mvar, and grows till it becomes a plane tangent to them. The centre of inversion is now also with a point of tangency with the image of Template:Math, so it is also a plane tangent to Template:Mvar, Template:Mvar and Template:Mvar. As Template:Math proceeds, its concavity is reversed and now it surrounds all the other spheres, tangent to Template:Mvar, Template:Mvar, Template:Mvar, Template:Math and Template:Math. Template:Math pushes upwards and grows to become a tangent plane and Template:Math shrinks. Template:Math then obtains Template:Math's former position as a tangent plane. It then reverses concavity again and passes through the hole again, beginning another round trip. Now the line of centres is a degenerate hyperbola, where it has collapsed into two straight lines.[2]
Sangaku tablets


Japanese mathematicians discovered the same hexlet over one hundred years before Soddy did. They analysed the packing problems in which circles and polygons, balls and polyhedrons come into contact and often found the relevant theorems independently before their discovery by Western mathematicians. They often published these as sangaku. The sangaku about the hexlet was made by Irisawa Shintarō Hiroatsu in the school of Uchida Itsumi, and dedicated to the Samukawa Shrine in May 1822. The original sangaku has been lost but was recorded in Uchida's book of Kokonsankan in 1832. A replica of the sangaku was made from the record and dedicated to the Hōtoku museum in the Samukawa Shrine in August, 2009.[5]
The sangaku by Irisawa consists of three problems. The third problem relates to Soddy's hexlet: "the diameter of the outer circumscribing sphere is 30 sun. The diameters of the nucleus balls are 10 sun and 6 sun each. The diameter of one of the balls in the chain of balls is 5 sun. Then I asked for the diameters of the remaining balls. The answer is 15 sun, 10 sun, 3.75 sun, 2.5 sun and 2 + 8/11 sun."[6]
In his answer, the method for calculating the diameters of the balls is written down and, when converted into mathematical notation, gives the following solution. If the ratios of the diameter of the outside ball to each of the nucleus balls are Template:Math, Template:Math, and if the ratios of the diameter to the chain balls are Template:Math. we want to represent Template:Math in terms of Template:Math, Template:Math, and Template:Math. If then thus
If Template:Math are the diameters of six balls, we get the formula:
See also
Notes
References
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External links
- Template:Mathworld
- Template:Cite web
- Template:Webarchive – The animation 0 of SANGAKU PROBLEM 0 shows the case which the radiuses of spheres A and B are equal each other and the centers of spheres A, B and C are on the line. The animation 1 shows the case which the radiuses of spheres A and B are equal each other and the centers of spheres A, B and C are not on the line. The animation 2 shows the case which the radiuses of spheres A and B are not equal each other. The animation 3 shows the case which the centers of spheres A, B and C are on the line and the radiuses of spheres A and B are variable.
- Template:Webarchive – The third problem relates to Soddy's hexlet.
- The page of Kokonsankan (1832) - Department of Mathematics, Kyoto University
- Template:AnchorThe page of Kokonsankan (1832) – The left page relates to Soddy's hexlet.