Kinetic heap

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File:Kinetic heap overview.png

A Kinetic Heap is a kinetic data structure, obtained by the kinetization of a heap. It is designed to store elements (keys associated with priorities) where the priority is changing as a continuous function of time. As a type of kinetic priority queue, it maintains the maximum priority element stored in it. The kinetic heap data structure works by storing the elements as a tree that satisfies the following heap propertyTemplate:Snd if Template:Math is a child node of Template:Math, then the priority of the element in Template:Math must be higher than the priority of the element in Template:Math. This heap property is enforced using certificates along every edge so, like other kinetic data structures, a kinetic heap also contains a priority queue (the event queue) to maintain certificate failure times.

Implementation and operations

A regular heap can be kinetized by augmenting with a certificate [[[:Template:Math]]] for every pair of nodesTemplate:Math, Template:Math such that Template:Math is a child node of Template:Math. If the value stored at a node Template:Math is a function Template:Math of time, then this certificate is only valid while Template:Math. Thus, the failure of this certificate must be scheduled in the event queue at a time Template:Math such that Template:Math.

All certificate failures are scheduled on the "event queue", which is assumed to be an efficient priority queue whose operations take Template:Math time.

Dealing with certificate failures

File:Kinetic heap swap.png

When a certificate [[[:Template:Math]]] fails, the data structure must swap Template:Math and Template:Math in the heap, and update the certificates that each of them was present in.

For example, if Template:Mvar (with child nodes Template:Mvar and Template:Mvar) was a child node of Template:Mvar (with child nodes Template:Mvar and Template:Mvar and parent node Template:Mvar), and the certificate [[[:Template:Math]]] fails, then the data structure must swap Template:Mvar and Template:Mvar, then replace the old certificates (and the corresponding scheduled events) [[[:Template:Math]]], [[[:Template:Math]]], [[[:Template:Math]]], [[[:Template:Math]]], [[[:Template:Math]]] with new certificates [[[:Template:Math]]], [[[:Template:Math]]], [[[:Template:Math]]], [[[:Template:Math]]] and [[[:Template:Math]]].

Thus, assuming non-degeneracy of the events (no two events happen at the same time), only a constant number of events need to be de-scheduled and rescheduled even in the worst case.

Operations

A kinetic heap supports the following operations:

Performance

Kinetic heaps perform well according to the four metrics (responsiveness, locality, compactness and efficiency) of kinetic data structure quality defined by Basch et al.[1] The analysis of the first three qualities is straightforward:

  • Responsiveness: A kinetic heap is responsive, since each certificate failure causes the concerned keys to be swapped and leads to only few certificates being replaced in the worst case.
  • Locality: Each node is present in one certificate each along with its parent node and two child nodes (if present), meaning that each node can be involved in a total of three scheduled events in the worst case, thus kinetic heaps are local.
  • Compactness: Each edge in the heap corresponds to exactly one scheduled event, therefore the number of scheduled events is exactly Template:Math where Template:Math is the number of nodes in the kinetic heap. Thus, kinetic heaps are compact.

Analysis of efficiency

The efficiency of a kinetic heap in the general case is largely unknown.[1][2][3] However, in the special case of affine motion Template:Math of the priorities, kinetic heaps are known to be very efficient.[2]

Affine motion, no insertions or deletions

In this special case, the maximum number of events processed by a kinetic heap can be shown to be exactly the number of edges in the transitive closure of the tree structure of the heap, which is Template:Math for a tree of height Template:Math.[2]

Affine motion, with insertions and deletions

If Template:Math insertions and deletions are made on a kinetic heap that starts empty, the maximum number of events processed is O(nnlogn).[4] However, this bound is not believed to be tight,[2] and the only known lower bound is Ω(nlogn).[4]

Variants

This article deals with "simple" kinetic heaps as described above, but other variants have been developed for specialized applications,[5] such as:

Other heap-like kinetic priority queues are:

References

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  1. 1.0 1.1 Cite error: Invalid <ref> tag; no text was provided for refs named mobile
  2. 2.0 2.1 2.2 2.3 Cite error: Invalid <ref> tag; no text was provided for refs named heap analysis
  3. Cite error: Invalid <ref> tag; no text was provided for refs named hanger
  4. 4.0 4.1 Cite error: Invalid <ref> tag; no text was provided for refs named sweep
  5. Cite error: Invalid <ref> tag; no text was provided for refs named tarjan