Cornacchia's algorithm
Template:Short description In computational number theory, Cornacchia's algorithm is an algorithm for solving the Diophantine equation , where and d and m are coprime. The algorithm was described in 1908 by Giuseppe Cornacchia.[1]
The algorithm
First, find any solution to (perhaps by using an algorithm listed here); if no such exist, there can be no primitive solution to the original equation. Without loss of generality, we can assume that Template:Math (if not, then replace Template:Math with Template:Math, which will still be a root of Template:Math). Then use the Euclidean algorithm to find , and so on; stop when . If is an integer, then the solution is ; otherwise try another root of Template:Math until either a solution is found or all roots have been exhausted. In this case there is no primitive solution.
To find non-primitive solutions Template:Math where Template:Math, note that the existence of such a solution implies that Template:Math divides Template:Mvar (and equivalently, that if Template:Mvar is square-free, then all solutions are primitive). Thus the above algorithm can be used to search for a primitive solution Template:Math to Template:Math. If such a solution is found, then Template:Math will be a solution to the original equation.
Example
Solve the equation . A square root of −6 (mod 103) is 32, and 103 ≡ 7 (mod 32); since and , there is a solution x = 7, y = 3.