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  • ...hortened to '''ProSet''') is a [[Turns, rounds and time-keeping systems in games#Real-time|real-time]] [[card game]] derived from the older game ''[[Set (ga * A multiplayer online version on [https://playcards.club ''PlayCards''] ...
    6 KB (915 words) - 01:30, 11 December 2024
  • ...her. That number is often three, and these games are called '''match-three games'''.<ref name="Juul 100">Juul (2009) p. 100</ref> ...title=Swap Adjacent Gems to Make Sets of Three: A History of Matching Tile Games |url=https://www.jesperjuul.net/text/swapadjacent/ |access-date= |website=j ...
    21 KB (3,216 words) - 17:28, 14 December 2024
  • {{Multiple issues|{{coatrack|date=July 2021|details=it focuses on multiplayer first-person shooter video game movement techniques}} '''Strafing''' in video games is a maneuver which involves moving a controlled character or entity sidewa ...
    15 KB (2,337 words) - 16:44, 25 February 2025
  • ...March 2019}}</ref><ref name=4gamer>{{cite web | url=https://www.4gamer.net/games/283/G028316/20141128134/ | title=空間を切り裂くエア操作!セガが放つ新感覚音楽ゲーム「CHUNITHM(チュウニズム) |Multiplayer Exclusive: All players achieve a FULL COMBO or better. ...
    14 KB (1,902 words) - 15:46, 24 February 2025
  • | modes = [[Single-player]], [[multiplayer]] ...cutes dance-like movements. The game supports both [[single-player]] and [[multiplayer]] gameplay with up to 2 players per cab. The game is mainly available in [[ ...
    35 KB (4,765 words) - 23:33, 18 February 2025
  • ...blems, from single and multiplayer games such as [[Go (game)|Go]], [[Atari Games]], and ''[[Dota 2]]'' to robotics.<ref>{{Cite web |last=Graesser |first=Lau ...minimal prior knowledge, outperforming competing methods on almost all the games and performing at a level comparable or superior to a professional human ga ...
    27 KB (3,772 words) - 14:36, 28 June 2024
  • ...s the entanglement. There is no way to reuse old measurements from earlier games. ...ume=14 |issue=1|doi = 10.37236/999|s2cid = 6320177}}</ref> and multiplayer games involving more than two participants.<ref name="Brassard 2004">{{Cite journ ...
    21 KB (3,113 words) - 11:58, 10 February 2025
  • * Online Games ...COMM 2009 conference on Data communication |chapter=Matchmaking for online games and other latency-sensitive P2P systems |date=2009-08-16 |chapter-url=https ...
    19 KB (2,693 words) - 12:59, 5 October 2024
  • {{about|the Nintendo-developed NES game|the Tengen NES game|Tetris (Atari Games)}} ...legal battle between Nintendo and [[Atari Games]], who had [[Tetris (Atari Games)|previously released a console port]] outside of the terms of their ''Tetri ...
    52 KB (6,984 words) - 01:48, 1 March 2025
  • ...>{{cite book|title=Bayesian Programming and Learning for Multiplayer Video Games|last=Synnaeve|first=G.|year=2012|url=http://tel.archives-ouvertes.fr/docs/0 ...
    42 KB (6,242 words) - 15:32, 18 November 2024
  • ...ry from [[service-oriented architecture|SOA-based systems]] to [[massively multiplayer online game]]s to [[peer-to-peer|peer-to-peer applications]].}} ...
    214 KB (29,880 words) - 09:50, 28 January 2025