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  • ...allowed.<ref name="eppstein">{{Cite web |title=Computational Complexity of Games and Puzzles |url=https://ics.uci.edu/~eppstein/cgt/hard.html |access-date=2 An analysis of ten million games with the default layout, "the [[Turtle (Shanghai solitaire)|turtle]]", foun ...
    9 KB (1,339 words) - 02:08, 27 February 2025
  • |platforms = [[Microsoft Windows]], [[Mac OS]] ...iocom''''' (also known as '''''Syn-Factor''''') is a [[first person (video games)|first person]] [[adventure game]] developed by [[Istvan Pely]] in 1998. It ...
    6 KB (816 words) - 15:41, 8 January 2025
  • ...''' (abbreviated '''FOV''') is the extent of the observable [[Level (video games)|game world]] that is seen on the display at any given moment. It is typica ...atio of the rendering resolution.<ref name="widescreengamingforum1">Master Games List http://www.wsgf.org/mgl</ref> ...
    9 KB (1,381 words) - 13:34, 1 November 2024
  • {{Short description|Website that tracks player's Xbox network achievements in games and applications}} | type = [[achievement (video games)|Achievement]] tracking/[[Social networking]] ...
    8 KB (1,093 words) - 16:57, 29 June 2024
  • ...her. That number is often three, and these games are called '''match-three games'''.<ref name="Juul 100">Juul (2009) p. 100</ref> ...title=Swap Adjacent Gems to Make Sets of Three: A History of Matching Tile Games |url=https://www.jesperjuul.net/text/swapadjacent/ |access-date= |website=j ...
    21 KB (3,216 words) - 17:28, 14 December 2024
  • ...ision]]’s [[Media Vision#PC adapter cards|Pro AudioSpectrum cards]], and [[Microsoft]]’s [[Windows Sound System|Windows Sound System cards]].<ref name="leinecke ...ifferently, resulting in unique distortions in the sound and music of some games. ...
    21 KB (3,199 words) - 06:21, 30 December 2024
  • ...gust 17, 2009}}</ref> CanestaVision developer [[Canesta]] was purchased by Microsoft in 2010. The [[Kinect|Kinect2]] for [[Xbox One]] was based on ToF technolog ...Sandia.}}</ref> is a range-gated system. Microsoft purchased 3DV in 2009. Microsoft's second-generation [[Kinect]] sensor was developed using knowledge gained ...
    36 KB (5,221 words) - 04:02, 28 November 2024
  • {{About||the computer|Microsoft Surface|other uses}} ...ls. They are approximate and sometimes visibly faceted. They are common in games and other real-time rendering because they are computationally efficient. ...
    12 KB (1,759 words) - 23:00, 24 February 2025
  • ...visualization is closer to the ones seen in science fiction films or video games. Theoretical ways in which HOE can be used to bring the second type into fr ...
    19 KB (2,730 words) - 06:21, 1 November 2024
  • * Online Games ...COMM 2009 conference on Data communication |chapter=Matchmaking for online games and other latency-sensitive P2P systems |date=2009-08-16 |chapter-url=https ...
    19 KB (2,693 words) - 12:59, 5 October 2024
  • ...ng by prefix reversals|journal=Theoretical Computer Science|series=Graphs, Games and Computation: Dedicated to Professor Burkhard Monien on the Occasion of ...
    16 KB (2,351 words) - 03:45, 30 December 2024
  • === Games === ...ugust 2 - September 1, 2010)<ref>{{cite web|url=http://gamez.itmedia.co.jp/games/articles/1008/02/news089.html|title=Square-Enix & Yahoo!JAPAN Sengoku IXA a ...
    66 KB (8,217 words) - 00:19, 25 February 2025
  • ...first1 = C.C. | last2 = Skalski | first2 = P. | title = Presence and video games: The impact of image quality and skill level | year = 2006 | url = http://w ...ortions very noticeable as a pincushion effect. This is likely in 3D video games, so gamers are likely to adopt close viewing positions matched to a game's ...
    43 KB (6,171 words) - 19:24, 1 January 2025
  • ...l-networks-applied-to-visual-document-analysis/?from=http%3A%2F%2Fresearch.microsoft.com%2Fapps%2Fpubs%2F%3Fid%3D68920 |url-status=live }}</ref> Using stochasti ...g-convolutional-neural-networks-for-web-search/?from=http%3A%2F%2Fresearch.microsoft.com%2Fapps%2Fpubs%2Fdefault.aspx%3Fid%3D214617 |url-status=live }}</ref> se ...
    138 KB (19,374 words) - 22:31, 20 February 2025
  • ...] (APHL) stated in July 2020 that it was working with Apple, Google, and [[Microsoft]] on a national reporting server for use with the protocol, which it stated ...d primarily for use by students travelling to attend college football away games).<ref>{{Cite web|title=ND launches Care19 Alert app to help reduce spread o ...
    73 KB (9,512 words) - 21:06, 12 September 2024
  • ...To Textures in Direct3D 11 - Win32 apps|date=August 23, 2019|website=learn.microsoft.com}}</ref> {{defn|[[Microsoft Windows]] 3D API, with similar architecture to [[OpenGL]].}} ...
    61 KB (8,546 words) - 01:21, 2 December 2024
  • ...unced it was testing bitcoin for purchasing in-game assets in seven of its games. That same month, [[The D Las Vegas]] Casino Hotel and [[Golden Gate Hotel ...box games and Windows apps|url=https://www.theverge.com/2014/12/11/7375771/microsoft-supports-bitcoin-payments}}</ref> ...
    156 KB (19,847 words) - 00:02, 24 February 2025
  • ...39 |archive-url=https://web.archive.org/web/20160314152112/http://research.microsoft.com/pubs/209355/DeepLearning-NowPublishing-Vol7-SIG-039.pdf |archive-date=2 ...-09-26| archive-url=https://web.archive.org/web/20170926190920/https://www.microsoft.com/en-us/research/wp-content/uploads/2016/02/ICASSP-2013-DengHintonKingsbu ...
    180 KB (23,460 words) - 20:17, 27 February 2025
  • ...[[display device]] (such as a [[graphics adapter]]), used especially on [[Microsoft Windows]]<ref name="bmp">{{cite book|title=Encyclopedia of Graphics File Fo ...the ACM|volume=21|issue=7|pages=558–565|date=July 1978|url=http://research.microsoft.com/en-us/um/people/lamport/pubs/time-clocks.pdf|access-date=4 February 201 ...
    214 KB (29,880 words) - 09:50, 28 January 2025
  • ...ring/failure-modes-in-machine-learning|access-date=2021-10-23|website=docs.microsoft.com|language=en-us}}</ref> ...2=Christian|last3=Scheffer|first3=Tobias|date=2012|title=Static Prediction Games for Adversarial Learning Problems |url=http://www.jmlr.org/papers/volume13/ ...
    67 KB (9,432 words) - 13:32, 21 February 2025
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