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- '''Brushes''' are templates used in some [[3D computer graphics|3D]] video [[game engine]]s, such as the [[Quake engine]], its derivatives ...allowed for sustaining real-time performance on constrained computational hardware. Brushes offered a viable solution, enabling level designers to utilize ele ...5 KB (813 words) - 16:19, 10 October 2024
- ...s the signals. It is during this process of discretization where [[sample (graphics)|sampling]] comes into picture. Although there are many ways of obtaining a ...rld signals. The discrete time signals are in turn processed using digital hardware to extract information from the signal. ...14 KB (2,081 words) - 20:39, 3 June 2024
- ...re already has quite high memory bandwidth, so improvements made by custom hardware may not be worth the development cost.{{Citation needed|date=December 2022} ...a-8000-ASIC-Miner-fuer-Zcash-Bitcoin-Gold-Co-4091821.html|title=End of the graphics card era: 8000 ASIC Miners for Zcash, Bitcoin Gold & Co.|date=June 26, 2018 ...6 KB (786 words) - 19:36, 15 November 2024
- ...and some [[Single Instruction Multiple Data|SIMD]] units in [[CPU]]s) have hardware support for gather and scatter operations, as do many [[input/output]] syst ...gs of the 23rd European MPI Users' Group Meeting |chapter=Using InfiniBand Hardware Gather-Scatter Capabilities to Optimize MPI All-to-All |date=25 September 2 ...8 KB (1,151 words) - 18:39, 2 December 2023
- ...=Proceedings of the Ninth International Workshop on Data Management on New Hardware |chapter=Efficient GPU-based skyline computation |date=2013|pages=5:1–5:6|d ...6 KB (920 words) - 09:16, 26 July 2024
- .../docs.nvidia.com/cuda/pdf/CUDA_C_Programming_Guide.pdf%7C|title=Chapter 4. Hardware Implementation, The threads of a thread block execute concurrently on one m ...ing unit|CPU]] core. The device is a throughput oriented device, i.e., a [[Graphics processing unit|GPU]] core which performs parallel computations. Kernel fun ...16 KB (2,485 words) - 13:29, 26 February 2025
- ...the majority of screens used for gaming nowadays are widescreen,<ref>Steam hardware survey http://store.steampowered.com/hwsurvey</ref> this scaling method is ...most exclusively used in games with [[2D computer graphics|two-dimensional graphics]]. With pixel-based scaling, the amount of content displayed on screen is d ...9 KB (1,381 words) - 13:34, 1 November 2024
- Modern [[general-purpose computing on graphics processing units]] (GPGPUs) have an excellent throughput on vector operatio ...ation results with digital signal processors. Hence, better algorithms and hardware architecture are needed to accelerate multidimensional DSP computations. ...21 KB (3,037 words) - 00:31, 21 July 2024
- ...1=Vasilescu| title=A Multilinear (Tensor) Algebraic Framework for Computer Graphics, Computer Vision, and Machine Learning|publisher=University of Toronto| dat ...he [[Kronecker product]].<ref>{{cite journal| last1=Grout| first1=I| title=Hardware Considerations for Tensor Implementation and Analysis Using the Field Progr ...31 KB (4,600 words) - 09:28, 10 January 2025
- ...acobstrom.com/publications/alphalineWennerstenStrom09.pdf|journal=Computer Graphics Forum|volume=28|issue=2|pages=687|doi=10.1111/j.1467-8659.2009.01409.x|s2ci ...cc3" /> and it has the advantage of being very fast to decode with limited hardware. Although far surpassed in [[data compression ratio|compression ratio]] by ...11 KB (1,633 words) - 10:09, 26 August 2023
- This is a glossary of terms relating to [[computer graphics]]. For more general computer hardware terms, see [[glossary of computer hardware terms]]. ...61 KB (8,546 words) - 01:21, 2 December 2024
- .../news/semi/showArticle.jhtml?articleID=174900246 }}</ref> to promote their hardware accelerated full chip lithography simulation platform. Since then the term ...hers have claimed significant acceleration using re-purposed off-the-shelf graphics cards for their high parallel throughput.<ref name="Gauda2008">{{Citation | ...13 KB (1,784 words) - 14:32, 14 December 2024
- ...son shooter]] video game heavily based on [[3D graphics]]. With subsequent hardware advancements, especially the [[x86]] [[Streaming SIMD Extensions|SSE]] inst ...stitute of Electrical and Electronics Engineers publications|IEEE Computer Graphics and Applications]]''.{{Sfn|Blinn|1997|pp=80–84}} Reverse engineering of oth ...34 KB (5,157 words) - 18:07, 27 February 2025
- ==Hardware cost== The hardware cost for a single AlphaGo Zero system in 2017, including the four TPUs, has ...23 KB (2,941 words) - 00:53, 30 November 2024
- * [[Computer graphics|Computer Graphics]] and Visualization * Hardware-aware Algorithms and Software for [[High-performance computing|HPC]] ...19 KB (2,486 words) - 06:26, 1 March 2025
- ===Faster hardware=== ...computer power (especially as delivered by [[General-purpose computing on graphics processing units|GPUs]]) has increased around a million-fold, making standa ...24 KB (3,565 words) - 14:31, 30 January 2025
- '''Hopper''' is a [[graphics processing unit]] (GPU) [[microarchitecture]] developed by [[Nvidia]]. It i ...r, Grace Hopper Superchips in Production |date=2023-05-29 |website=[[Tom's Hardware]]}}</ref>--> ...18 KB (2,318 words) - 22:45, 28 January 2025
- ...ef>{{cite web |title=FreeBSD Graphics/OpenCL |url=https://wiki.freebsd.org/Graphics/OpenCL |publisher=FreeBSD |access-date=December 23, 2015}}</ref> [[Linux]], ...SPs), [[field-programmable gate array]]s (FPGAs) and other processors or [[hardware accelerator]]s. OpenCL specifies a [[programming language]] (based on [[C99 ...106 KB (14,363 words) - 13:59, 20 February 2025
- ...es require more than the standard 64–128 or so bits of precision that most hardware [[floating-point unit]]s provide, requiring renderers to use slow "BigNum" ..., epsilon does not need more than 16 significant figures, and consequently hardware floating-point may be used to get a mostly accurate image.<ref>{{cite web ...50 KB (7,715 words) - 01:25, 27 February 2025
- ...uld be expected from previous records after accounting for improvements in hardware.<ref>Emmanuel Thomé, [https://listserv.nodak.edu/cgi-bin/wa.exe?A2=NMBRTHRY !Hardware ...32 KB (4,457 words) - 04:39, 20 January 2025