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- This is a glossary of terms relating to [[computer graphics]]. For more general computer hardware terms, see [[glossary of computer hardware terms]]. ...61 KB (8,546 words) - 01:21, 2 December 2024
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- {{Short description|Type of noise in computer graphics}} * [http://graphics.pixar.com/library/WaveletNoise/paper.pdf Wavelet Noise Paper] at pixar.com. ...1 KB (168 words) - 19:13, 22 April 2024
- {{Short description|Line-clipping algorithm in computer graphics}} In [[computer graphics]], the '''Cyrus–Beck algorithm''' is a generalized [[algorithm]] for [[line ...2 KB (331 words) - 12:26, 1 June 2024
- ...don L. Kindlmann | journal=IEEE Transactions on Visualization and Computer Graphics |date=November–December 2010 | volume= 16 | issue= 6 | pages=1595–604| pmid |title=Semiology of Graphics ...2 KB (276 words) - 08:26, 26 October 2022
- ....|title=Global and local deformations of solid primitives|journal=Computer Graphics|date=July 1984|volume=18|issue=3|pages=21–30|doi=10.1145/964965.808573|url= ....utoronto.ca/~jansen/cscd18/teaching09/notes/LN05_3dObjects.pdf], Computer Graphics Notes. University of Toronto. (See: Tapering). ...3 KB (414 words) - 07:52, 17 December 2023
- ...ill Atkinson]] at [[Apple Computer]], and used in the original [[Macintosh computer]]. [[Category:Computer graphics algorithms]] ...2 KB (342 words) - 14:36, 27 February 2025
- ...and the construction of shape models in [[3d computer graphics|3D computer graphics]] (such as the [[Stanford bunny]], a popular 3D model). possibilities for the construction of shape computer models in medical practice”. Proc Int. ...6 KB (859 words) - 03:07, 4 February 2025
- [[Category:Visualization (graphics)]] {{Computer-science-stub}} ...2 KB (264 words) - 01:40, 15 September 2024
- {{short description|American computer scientist}} | field = [[Computer science]], [[information visualization]] ...6 KB (789 words) - 21:36, 21 January 2025
- {{Short description|Computer graphics textures that are generated procedurally}} ...u/projects/texture/ Texture Analysis and Synthesis from Stanford Computer Graphics Laboratory (1994-2020]</ref> is a [[Image texture|texture]] created using a ...6 KB (821 words) - 17:59, 22 March 2024
- ...puter science)|branch]]-free implementation, it is widely used in computer graphics applications.{{sfn|Shirley|Wald|Marrs|2021}}{{sfn|Majercik|Crassin|Shirley| ...floating-point arithmetic: 754-2008|location=Washington, DC|publisher=IEEE Computer Society|year=2008}} ...6 KB (962 words) - 21:44, 7 February 2024
- ...ber 2020 |book-title=Proceedings of the 15th annual conference on computer graphics and interactive techniques (SIGGRAPH '88)}}</ref><ref name="pbrt">{{cite bo ...7 KB (909 words) - 16:40, 19 January 2025
- In [[geometry]] and [[computer graphics]], a '''supertoroid''' or '''supertorus''' is usually understood to be a fa ...981) ''Superquadrics and Angle-Preserving Transformations''. IEEE Computer Graphics and Applications, volume 1 issue 1. pp. 11-23.</ref> ...5 KB (789 words) - 01:39, 21 November 2023
- ...itable [[Pascal (programming language)|Pascal]] compiler for the [[Amiga]] computer. * [[Interchange File Format]] graphics integration ...2 KB (304 words) - 06:27, 8 June 2023
- ...Three-Dimensional Computer Graphics: A Coordinate-Free Approach|url=http://graphics.pixar.com/people/derose/publications/GeometryBook/|accessdate=25 September ...4 KB (507 words) - 21:56, 1 January 2024
- ...mined on physical surfaces or virtual surfaces with the help of [[computer graphics]]. For example, the shiny surface of an [[automobile body]] is illuminated [[Category:Computer graphics]] ...4 KB (664 words) - 10:40, 3 September 2023
- ...y (physicist)|Michael Berry]]. See [[:File:GammaAbsSmallPlot.png|a similar computer-generated image]] for comparison. When restricted to positive integers, the ...2 KB (300 words) - 00:49, 2 February 2017
- ...> The Akima spline has become the algorithm of choice for several computer graphics applications.<ref name=":0" /> Its advantage over the cubic spline curve is ...5 KB (795 words) - 16:19, 27 December 2023
- {{Short description|Method of representing objects in 3D computer graphics}} {{Redirect|Surface (computer)|the table-top computer|Microsoft Surface}} ...10 KB (1,560 words) - 23:58, 18 January 2025
- {{About||the computer|Microsoft Surface|other uses}} ...straction are both widely used in [[physics]], [[engineering]], [[computer graphics]], and many other disciplines, primarily in representing the surfaces of ph ...12 KB (1,759 words) - 23:00, 24 February 2025
- ...st=Gregory M. |editor2-last=Rosenblum |editor2-first=Larry |publisher=IEEE Computer Society |location=Los Alamitos, CA |isbn=978-0-8186-2245-8 |url=http://dl.a [[Category:Visualization (graphics)]] ...5 KB (709 words) - 21:38, 28 July 2022