Search results
Jump to navigation
Jump to search
- {{short description|Variation of chess}} ...rting position). More complex schemes have the addition of various [[fairy chess pieces]] as well as the infinitely large board.]] ...7 KB (1,006 words) - 15:43, 25 September 2024
- {{Short description|Dutch computer scientist}} ...'' (born April 21, 1960) is a Dutch [[computer scientist]], a professor of computer science at [[Utrecht University]].<ref name="cv">{{citation|url=https://web ...5 KB (576 words) - 00:12, 12 January 2024
- {{short description|American computer scientist}} | field = [[Computer science]], [[information visualization]] ...6 KB (789 words) - 21:36, 21 January 2025
- {{about|a chess programming concept|the number|0x88 (number)}} {{Chess programming series}} ...9 KB (1,379 words) - 17:45, 28 June 2022
- {{Short description|Playing of Arimaa by computer programs}} ...uter Arimaa''' refers to the playing of the [[board game]] [[Arimaa]] by [[computer program]]s. ...16 KB (2,419 words) - 16:28, 3 December 2024
- {{short description|System used in chess to estimate the strength of a player}} ...[[online chess]] sites such as [[Chess.com]], [[Lichess]], and [[Internet Chess Club]] also implement rating systems. In almost all systems, a higher numbe ...18 KB (2,752 words) - 17:38, 23 January 2025
- {{Short description|Computer Go software}} ...e=8 April 2018|access-date=27 April 2018|language=zh}}</ref> the author of chess engine [[Sjeng (software)|Sjeng]] and Go engine [[Leela (software)|Leela]]. ...10 KB (1,434 words) - 07:56, 8 January 2025
- |caption2=The [[king's graph]], the map graph of squares of the chessboard. A chess king can move between any two adjacent vertices of this graph.}} ...quares of the [[chessboard]] connecting pairs of squares between which the chess king can move. ...7 KB (994 words) - 21:54, 21 December 2024
- ...20201202114556/https://www.telegraph.co.uk/science/2017/12/06/entire-human-chess-knowledge-learned-surpassed-deepminds-alphazero/|url-status=live}}</ref> ...20171020075313/http://www.npr.org/sections/thetwo-way/2017/10/18/558519095/computer-learns-to-play-go-at-superhuman-levels-without-human-knowledge|url-status=l ...23 KB (2,941 words) - 00:53, 30 November 2024
- ...two main areas: [[Camera resectioning|camera calibration]] and [[Feature (computer vision)|feature extraction]]. This article provides a unified discussion of ...nsional (2D) images of it.<ref name=forsyth2002>D. Forsyth and J. Ponce. ''Computer Vision: A Modern Approach''. Prentice Hall. (2002). {{ISBN|978-0262061582}} ...18 KB (2,476 words) - 03:05, 22 January 2025
- ...a large chessboard and, at each step, moving it (in the normal manner of a chess queen) towards the bottom side, left side, or bottom left corner of the boa | journal = [[Theoretical Computer Science (journal)|Theoretical Computer Science]] ...12 KB (1,670 words) - 19:06, 29 July 2024
- {{Short description|Computer Go program}} {{About|Facebook's Go-playing computer program||Dark Forest (disambiguation){{!}}Dark Forest}} ...13 KB (1,827 words) - 13:43, 25 November 2024
- ...]] operations. It was first studied in the form of [[Zobrist hashing]] for computer games; later work by Carter and [[Mark N. Wegman|Wegman]] extended this met ...o that the tables are not too large, e.g., so that the tables fit into the computer's [[cache memory]].{{sfnp|Mitzenmacher|Upfal|2014}} Smaller blocks use less ...19 KB (2,900 words) - 14:24, 2 September 2024
- ...nd Sós calls him “the great chess player”; the conference included a blitz chess tournament in his honor.</ref> ...mposium on Foundations of Computer Science|Proc. 28th Symp. Foundations of Computer Science (FOCS 1987)]]|pages=99–110|year=1987|doi=10.1109/SFCS.1987.59|isbn= ...17 KB (2,412 words) - 22:51, 3 February 2025
- ...ter or chess), whereas George prefers to donate to competitive activities (chess or basketball). Suppose further that the donors consider the facilities [[s * In contrast, if they coordinate, they can contribute everything to the chess club, so the distribution becomes 0, 6000, 0. Now, each donor has a utility ...19 KB (2,744 words) - 17:39, 22 May 2024
- | title = [[The Art of Computer Programming]], Volume 3: Sorting and Searching {{Chess diagram ...17 KB (2,310 words) - 16:09, 3 March 2024
- In his spare time he played [[Go (game)|go]] and [[chess]], played [[alto recorder]], and made electronic devices. ...His results are presented, for example, in [[Donald Knuth]] '' The art of computer programming '', Volume 2 (Seminumerical Algorithms), Addison-Wesley, 3rd Ed ...7 KB (906 words) - 01:12, 1 November 2024
- ...er science]], '''Monte Carlo tree search''' ('''MCTS''') is a [[heuristic (computer science)|heuristic]] [[search algorithm]] for some kinds of [[decision proc ...ame=":0">{{cite arXiv |last=Silver|first=David |date=2017 |title=Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm|epri ...38 KB (5,637 words) - 08:40, 30 December 2024
- {{Chess diagram ...chessboard, and both the cop and robber move like a king in the game of [[chess]], to a square that is adjacent horizontally, vertically, or diagonally. Th ...24 KB (3,677 words) - 04:09, 23 May 2023
- ...ce Proof Stuns Mathematicians |url=https://www.quantamagazine.org/surprise-computer-science-proof-stuns-mathematicians-20230321/ |access-date= |website=Quanta {{Chess diagram|alignment=tright|fen=Q7/8/2Q5/3Q4/4Q3/8/6Q1/8|footer=Five queens on ...22 KB (2,991 words) - 19:21, 10 October 2024