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  • {{Short description|1998 first person adventure video game}} |genre = [[Adventure game|Adventure]], [[Sci-Fi]]/[[Cyberpunk]] ...
    6 KB (816 words) - 15:41, 8 January 2025
  • ...e issues|{{coatrack|date=July 2021|details=it focuses on multiplayer first-person shooter video game movement techniques}} ...variety of reasons, depending on the type of game; for example, in a first-person shooter, strafing would allow one to continue tracking and firing at an opp ...
    15 KB (2,337 words) - 16:44, 25 February 2025
  • ...ifficult – or Is It? |date=2020-06-09 |access-date=2023-03-25 |last=Oakes |first=Joe}}</ref>]] ...uckle, Tennessee]] and is named after his dog.<ref>{{Cite news |title=Last person standing: The race with no finish line |language=en-GB |work=BBC Sport |url ...
    12 KB (1,751 words) - 23:15, 11 December 2024
  • ...first1 = C.C. | last2 = Skalski | first2 = P. | title = Presence and video games: The impact of image quality and skill level | year = 2006 | url = http://w ...ortions very noticeable as a pincushion effect. This is likely in 3D video games, so gamers are likely to adopt close viewing positions matched to a game's ...
    43 KB (6,171 words) - 19:24, 1 January 2025
  • ...United Nations]].<ref>{{cite news |title=Bush began Job at U.N. Tomorrow |first=Kathleen |last=Teltsch |journal=[[The New York Times]] |date=February 28, 1 ...to vote.<ref>{{cite news |title=Millions Vote in India as Election Starts |first=Sydney H. |last=Schanberg |author-link=Sydney Schanberg |journal=The New Yo ...
    74 KB (11,106 words) - 14:41, 24 February 2025
  • ...002 p. 4</ref> The perception of light is a psychological process and each person perceives the same physical object and the same luminosity in a different w ...rces, while a large or close source will give more diffuse shadows. In the first case, the shadow will have sharp edges and the darker area (penumbra) will ...
    308 KB (48,644 words) - 11:33, 1 March 2025