Wigner rotation
Template:Short description Template:Distinguish Template:SpacetimeIn theoretical physics, the composition of two non-collinear Lorentz boosts results in a Lorentz transformation that is not a pure boost but is the composition of a boost and a rotation. This rotation is called Thomas rotation, Thomas–Wigner rotation or Wigner rotation. If a sequence of non-collinear boosts returns an object to its initial velocity, then the sequence of Wigner rotations can combine to produce a net rotation called the Thomas precession.[1]
The rotation was discovered by Émile Borel in 1913,[2][3][4] rediscovered and proved by Ludwik Silberstein in his 1914 book The Theory of Relativity,[5] rediscovered by Llewellyn Thomas in 1926,[6] and rederived by Eugene Wigner in 1939.[7] Wigner acknowledged Silberstein.
There are still ongoing discussions about the correct form of equations for the Thomas rotation in different reference systems with contradicting results.[8] Goldstein:[9]
- The spatial rotation resulting from the successive application of two non-collinear Lorentz transformations have been declared every bit as paradoxical as the more frequently discussed apparent violations of common sense, such as the twin paradox.
Einstein's principle of velocity reciprocity (EPVR) reads[10]
- We postulate that the relation between the coordinates of the two systems is linear. Then the inverse transformation is also linear and the complete non-preference of the one or the other system demands that the transformation shall be identical with the original one, except for a change of Template:Mvar to Template:Math
With less careful interpretation, the EPVR is seemingly violated in some situations,[11] but on closer analysis there is no such violation.
Let it be u the velocity in which the lab reference frame moves respect an object called A and let it be v the velocity in which another object called B is moving, measured from the lab reference frame. If u and v are not aligned, the coordinates of the relative velocities of these two bodies will not be opposite even though the actual velocity vectors themselves are indeed opposites (with the fact that the coordinates are not opposites being due to the fact that the two travellers are not using the same coordinate basis vectors).
If A and B both started in the lab system with coordinates matching those of the lab and subsequently use coordinate systems that result from their respective boosts from that system, then the velocity that A will measure on B will be given in terms of A's new coordinate system by:
And the velocity that B will measure on A will be given in terms of B's coordinate system by:
The Lorentz factor for the velocities that either A sees on B or B sees on A are the same:
but the components are not opposites - i.e.
However this does not mean that the velocities are not opposites as the components in each case are multiplied by different basis vectors (and all observers agree that the difference is by a rotation of coordinates such that the actual velocity vectors are indeed exact opposites).
The angle of rotation can be calculated in two ways:
Or:
And the axis of rotation is:
Setup of frames and relative velocities between them



Two general boosts
When studying the Thomas rotation at the fundamental level, one typically uses a setup with three coordinate frames, Template:Math. Frame Template:Math has velocity Template:Math relative to frame Template:Math, and frame Template:Math has velocity Template:Math relative to frame Template:Math.
The axes are, by construction, oriented as follows. Viewed from Template:Math, the axes of Template:Math and Template:Math are parallel (the same holds true for the pair of frames when viewed from Template:Math.) Also viewed from Template:Math, the spatial axes of Template:Math and Template:Math are parallel (and the same holds true for the pair of frames when viewed from Template:Math.)[12] This is an application of EVPR: If Template:Math is the velocity of Template:Math relative to Template:Math, then Template:Math is the velocity of Template:Math relative to Template:Math. The velocity Template:Nowrap Template:Math makes the same angles with respect to coordinate axes in both the primed and unprimed systems. This does not represent a snapshot taken in any of the two frames of the combined system at any particular time, as should be clear from the detailed description below.
This is possible, since a boost in, say, the positive Template:Nowrap, preserves orthogonality of the coordinate axes. A general boost Template:Math can be expressed as Template:Math, where Template:Math is a rotation taking the Template:Nowrap into the direction of Template:Math and Template:Math is a boost in the new Template:Nowrap.[13][14][15] Each rotation retains the property that the spatial coordinate axes are orthogonal. The boost will stretch the (intermediate) Template:Nowrap by a factor Template:Mvar, while leaving the Template:Nowrap and Template:Nowrap in place.[16] The fact that coordinate axes are non-parallel in this construction after two consecutive non-collinear boosts is a precise expression of the phenomenon of Thomas rotation.[nb 1]
The velocity of Template:Math as seen in Template:Math is denoted Template:Math, where ⊕ refers to the relativistic addition of velocity (and not ordinary vector addition), given by[17]
and
is the Lorentz factor of the velocity Template:Math (the vertical bars Template:Math indicate the magnitude of the vector). The velocity Template:Math can be thought of the velocity of a frame Template:Math relative to a frame Template:Math, and Template:Math is the velocity of an object, say a particle or another frame Template:Math relative to Template:Math. In the present context, all velocities are best thought of as relative velocities of frames unless otherwise specified. The result Template:Math is then the relative velocity of frame Template:Math relative to a frame Template:Math.
Although velocity addition is nonlinear, non-associative, and non-commutative, the result of the operation correctly obtains a velocity with a magnitude less than Template:Math. If ordinary vector addition was used, it would be possible to obtain a velocity with a magnitude larger than Template:Math. The Lorentz factor Template:Math of both composite velocities are equal,
and the norms are equal under interchange of velocity vectors
Since the two possible composite velocities have equal magnitude, but different directions, one must be a rotated copy of the other. More detail and other properties of no direct concern here can be found in the main article.
Reversed configuration
Consider the reversed configuration, namely, frame Template:Math moves with velocity Template:Math relative to frame Template:Math, and frame Template:Math, in turn, moves with velocity Template:Math relative to frame Template:Math. In short, Template:Math and Template:Math by EPVR. Then the velocity of Template:Math relative to Template:Math is Template:Math. By EPVR again, the velocity of Template:Math relative to Template:Math is then Template:Math. Template:EquationRef
One finds Template:Math. While they are equal in magnitude, there is an angle between them. For a single boost between two inertial frames, there is only one unambiguous relative velocity (or its negative). For two boosts, the peculiar result of two inequivalent relative velocities instead of one seems to contradict the symmetry of relative motion between any two frames. Which is the correct velocity of Template:Math relative to Template:Math? Since this inequality may be somewhat unexpected and potentially breaking EPVR, this question is warranted.[nb 2]
Formulation in terms of Lorentz transformations




Two boosts equals a boost and rotation
The answer to the question lies in the Thomas rotation, and that one must be careful in specifying which coordinate system is involved at each step. When viewed from Template:Math, the coordinate axes of Template:Math and Template:Math are not parallel. While this can be hard to imagine since both pairs Template:Math and Template:Math have parallel coordinate axes, it is easy to explain mathematically.
Velocity addition does not provide a complete description of the relation between the frames. One must formulate the complete description in terms of Lorentz transformations corresponding to the velocities. A Lorentz boost with any velocity Template:Math (magnitude less than Template:Math) is given symbolically by
where the coordinates and transformation matrix are compactly expressed in block matrix form
and, in turn, Template:Math are column vectors (the matrix transpose of these are row vectors), and Template:Math is the Lorentz factor of velocity Template:Math. The boost matrix is a symmetric matrix. The inverse transformation is given by
It is clear that to each admissible velocity Template:Math there corresponds a pure Lorentz boost,
Velocity addition Template:Math corresponds to the composition of boosts Template:Math in that order. The Template:Math acts on Template:Math first, then Template:Math acts on Template:Math. Notice succeeding operators act on the left in any composition of operators, so Template:Math should be interpreted as a boost with velocities Template:Math then Template:Math, not Template:Math then Template:Math. Performing the Lorentz transformations by block matrix multiplication,
the composite transformation matrix is[18]
and, in turn,
Here Template:Math is the composite Lorentz factor, and Template:Math and Template:Math are 3×1 column vectors proportional to the composite velocities. The 3×3 matrix Template:Math will turn out to have geometric significance.
The inverse transformations are
and the composition amounts to a negation and exchange of velocities,
If the relative velocities are exchanged, looking at the blocks of Template:Math, one observes the composite transformation to be the matrix transpose of Template:Math. This is not the same as the original matrix, so the composite Lorentz transformation matrix is not symmetric, and thus not a single boost. This, in turn, translates to the incompleteness of velocity composition from the result of two boosts; symbolically,
To make the description complete, it is necessary to introduce a rotation, before or after the boost. This rotation is the Thomas rotation. A rotation is given by
where the 4×4 rotation matrix is
and Template:Math is a 3×3 rotation matrix.[nb 3] In this article the axis-angle representation is used, and Template:Math is the "axis-angle vector", the angle Template:Math multiplied by a unit vector Template:Math parallel to the axis. Also, the right-handed convention for the spatial coordinates is used (see orientation (vector space)), so that rotations are positive in the anticlockwise sense according to the right-hand rule, and negative in the clockwise sense. With these conventions; the rotation matrix rotates any 3d vector about the axis Template:Math through angle Template:Math anticlockwise (an active transformation), which has the equivalent effect of rotating the coordinate frame clockwise about the same axis through the same angle (a passive transformation).
The rotation matrix is an orthogonal matrix, its transpose equals its inverse, and negating either the angle or axis in the rotation matrix corresponds to a rotation in the opposite sense, so the inverse transformation is readily obtained by
A boost followed or preceded by a rotation is also a Lorentz transformation, since these operations leave the spacetime interval invariant. The same Lorentz transformation has two decompositions for appropriately chosen rapidity and axis-angle vectors;
and if these are two decompositions are equal, the two boosts are related by
so the boosts are related by a matrix similarity transformation.
It turns out the equality between two boosts and a rotation followed or preceded by a single boost is correct: the rotation of frames matches the angular separation of the composite velocities, and explains how one composite velocity applies to one frame, while the other applies to the rotated frame. The rotation also breaks the symmetry in the overall Lorentz transformation making it nonsymmetric. For this specific rotation, let the angle be Template:Math and the axis be defined by the unit vector Template:Math, so the axis-angle vector is Template:Math.
Altogether, two different orderings of two boosts means there are two inequivalent transformations. Each of these can be split into a boost then rotation, or a rotation then boost, doubling the number of inequivalent transformations to four. The inverse transformations are equally important; they provide information about what the other observer perceives. In all, there are eight transformations to consider, just for the problem of two Lorentz boosts. In summary, with subsequent operations acting on the left, they are
| Two boosts... | ...split into a boost then rotation... | ...or split into a rotation then boost. |
|---|---|---|
Matching up the boosts followed by rotations, in the original setup, an observer in Template:Math notices Template:Math to move with velocity Template:Math then rotate clockwise (first diagram), and because of the rotation an observer in Σ′′ notices Template:Math to move with velocity Template:Math then rotate anticlockwise (second diagram). If the velocities are exchanged an observer in Template:Math notices Template:Math to move with velocity Template:Math then rotate anticlockwise (third diagram), and because of the rotation an observer in Template:Math notices Template:Math to move with velocity Template:Math then rotate clockwise (fourth diagram).
The cases of rotations then boosts are similar (no diagrams are shown). Matching up the rotations followed by boosts, in the original setup, an observer in Template:Math notices Template:Math to rotate clockwise then move with velocity Template:Math, and because of the rotation an observer in Template:Math notices Template:Math to rotate anticlockwise then move with velocity Template:Math. If the velocities are exchanged an observer in Template:Math notices Template:Math to rotate anticlockwise then move with velocity Template:Math, and because of the rotation an observer in Template:Math notices Template:Math to rotate clockwise then move with velocity Template:Math.
Finding the axis and angle of the Thomas rotation
The above formulae constitute the relativistic velocity addition and the Thomas rotation explicitly in the general Lorentz transformations. Throughout, in every composition of boosts and decomposition into a boost and rotation, the important formula
holds, allowing the rotation matrix to be defined completely in terms of the relative velocities Template:Math and Template:Math. The angle of a rotation matrix in the axis–angle representation can be found from the trace of the rotation matrix, the general result for any axis is Template:Math. Taking the trace of the equation gives[19][20][21]
The angle Template:Math between Template:Math and Template:Math is not the same as the angle Template:Math between Template:Math and Template:Math.
In both frames Σ and Σ′′, for every composition and decomposition, another important formula
holds. The vectors Template:Math and Template:Math are indeed related by a rotation, in fact by the same rotation matrix Template:Math which rotates the coordinate frames. Starting from Template:Math, the matrix Template:Math rotates this into Template:Math anticlockwise, it follows their cross product (in the right-hand convention)
defines the axis correctly, therefore the axis is also parallel to Template:Math. The magnitude of this pseudovector is neither interesting nor important, only the direction is, so it can be normalized into the unit vector
which still completely defines the direction of the axis without loss of information.
The rotation is simply a "static" rotation and there is no relative rotational motion between the frames, there is relative translational motion in the boost. However, if the frames accelerate, then the rotated frame rotates with an angular velocity. This effect is known as the Thomas precession, and arises purely from the kinematics of successive Lorentz boosts.
Finding the Thomas rotation
In principle, it is pretty easy. Since every Lorentz transformation is a product of a boost and a rotation, the consecutive application of two pure boosts is a pure boost, either followed by or preceded by a pure rotation. Thus, suppose
The task is to glean from this equation the boost velocity Template:Math and the rotation Template:Math from the matrix entries of Template:Math.[22] The coordinates of events are related by
Inverting this relation yields
or
Set Template:Math Then Template:Math will record the spacetime position of the origin of the primed system,
or
But
Multiplying this matrix with a pure rotation will not affect the zeroth columns and rows, and
which could have been anticipated from the formula for a simple boost in the Template:Math-direction, and for the relative velocity vector
Thus given with Template:Math, one obtains Template:Math and Template:Math by little more than inspection of Template:Math. (Of course, Template:Math can also be found using velocity addition per above.) From Template:Math, construct Template:Math. The solution for Template:Math is then
With the ansatz
one finds by the same means
Finding a formal solution in terms of velocity parameters Template:Math and Template:Math involves first formally multiplying Template:Math, formally inverting, then reading off Template:Math form the result, formally building Template:Math from the result, and, finally, formally multiplying Template:Math. It should be clear that this is a daunting task, and it is difficult to interpret/identify the result as a rotation, though it is clear a priori that it is. It is these difficulties that the Goldstein quote at the top refers to. The problem has been thoroughly studied under simplifying assumptions over the years.
Group theoretical origin
Template:Main Another way to explain the origin of the rotation is by looking at the generators of the Lorentz group.
Boosts from velocities
The passage from a velocity to a boost is obtained as follows. An arbitrary boost is given by[23]
where Template:Math is a triple of real numbers serving as coordinates on the boost subspace of the Lie algebra Template:Math spanned by the matrices
The vector
is called the boost parameter or boost vector, while its norm is the rapidity. Here Template:Mvar is the velocity parameter, the magnitude of the vector Template:Math.
While for Template:Mvar one has Template:Math, the parameter Template:Mvar is confined within Template:Math, and hence Template:Math. Thus
The set of velocities satisfying Template:Math is an open ball in Template:Math and is called the space of admissible velocities in the literature. It is endowed with a hyperbolic geometry described in the linked article.[24]
Commutators
The [[Representation theory of the Lorentz group#Explicit formulas|generators of boosts, Template:Math]], in different directions do not commute. This has the effect that two consecutive boosts is not a pure boost in general, but a rotation preceding a boost.
Consider a succession of boosts in the x direction, then the y direction, expanding each boost to first order[25]
then
and the group commutator is
Three of the commutation relations of the Lorentz generators are
where the bracket Template:Math is a binary operation known as the commutator, and the other relations can be found by taking cyclic permutations of x, y, z components (i.e. change x to y, y to z, and z to x, repeat).
Returning to the group commutator, the commutation relations of the boost generators imply for a boost along the x then y directions, there will be a rotation about the z axis. In terms of the rapidities, the rotation angle Template:Mvar is given by
equivalently expressible as
Template:Math and Euler parametrization
In fact, the full Lorentz group is not indispensable for studying the Wigner rotation. Given that this phenomenon involves only two spatial dimensions, the subgroup Template:Math is sufficient for analyzing the associated problems. Analogous to the Euler parametrization of Template:Math, Template:Math can be decomposed into three simple parts, providing a straightforward and intuitive framework for exploring the Wigner rotation problem.[26]
Spacetime diagrams for non-collinear boosts
The familiar notion of vector addition for velocities in the Euclidean plane can be done in a triangular formation, or since vector addition is commutative, the vectors in both orderings geometrically form a parallelogram (see "parallelogram law"). This does not hold for relativistic velocity addition; instead a hyperbolic triangle arises whose edges are related to the rapidities of the boosts. Changing the order of the boost velocities, one does not find the resultant boost velocities to coincide.[27]
See also
- Bargmann-Michel-Telegdi equation
- Pauli–Lubanski pseudovector
- Velocity-addition formula#Hyperbolic geometry
- Fermi–Walker transport
Footnotes
References
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- Sexl Urbantke mention on p. 39 Lobachevsky geometry needs to be introduced into the usual Minkowski spacetime diagrams for non-collinear velocities.
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- Ferraro, R., & Thibeault, M. (1999). "Generic composition of boosts: an elementary derivation of the Wigner rotation". European journal of physics 20(3):143.
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- Thomas L.H The kinematics of an electron with an axis, Phil. Mag. 7, 1927 http://www.clifford.org/drbill/csueb/4250/topics/thomas_papers/Thomas1927.pdf
- Silberstein L. The Theory of Relativity, MacMillan 1914
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Further reading
- Relativistic velocity space, Wigner rotation, and Thomas precession (2004) John A. Rhodes and Mark D. Semon
- The Hyperbolic Theory of Special Relativity (2006) by J.F. Barrett
- ↑ Template:Harvnb
- ↑ É. Borel, Comptes Rendus 156(3), 215 (1913).
- ↑ É. Borel, Comptes Rendus 157(17), 703 (1913).
- ↑ Template:Cite journal
- ↑ Ludwik Silberstein (1914) The Theory of Relativity, pages 168–70
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