Option type

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In programming languages (especially functional programming languages) and type theory, an option type or maybe type is a polymorphic type that represents encapsulation of an optional value; e.g., it is used as the return type of functions which may or may not return a meaningful value when they are applied. It consists of a constructor which either is empty (often named None or Nothing), or which encapsulates the original data type A (often written Just A or Some A).

A distinct, but related concept outside of functional programming, which is popular in object-oriented programming, is called nullable types (often expressed as A?). The core difference between option types and nullable types is that option types support nesting (e.g. Maybe (Maybe String)Maybe String), while nullable types do not (e.g. String?? = String?).

Theoretical aspects

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In type theory, it may be written as: A?=A+1. This expresses the fact that for a given set of values in A, an option type adds exactly one additional value (the empty value) to the set of valid values for A. This is reflected in programming by the fact that in languages having tagged unions, option types can be expressed as the tagged union of the encapsulated type plus a unit type.[1]

In the Curry–Howard correspondence, option types are related to the annihilation law for ∨: x∨1=1.Template:How

An option type can also be seen as a collection containing either one or zero elements.Template:Original research inline

The option type is also a monad where:[2]

return = Just -- Wraps the value into a maybe

Nothing  >>= f = Nothing -- Fails if the previous monad fails
(Just x) >>= f = f x     -- Succeeds when both monads succeed

The monadic nature of the option type is useful for efficiently tracking failure and errors.[3]

Examples

Agda

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In Agda, the option type is named Template:Code with variants Template:Code and Template:Code.

ATS

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In ATS, the option type is defined as

datatype option_t0ype_bool_type (a: t@ype+, bool) = 
	| Some(a, true) of a
 	| None(a, false)
stadef option = option_t0ype_bool_type
typedef Option(a: t@ype) = [b:bool] option(a, b)
#include "share/atspre_staload.hats"

fn show_value (opt: Option int): string =
	case+ opt of
	| None() => "No value"
	| Some(s) => tostring_int s

implement main0 (): void = let
	val full = Some 42
	and empty = None
in
	println!("show_value full → ", show_value full);
	println!("show_value empty → ", show_value empty);
end
show_value full → 42
show_value empty → No value

C++

Since C++17, the option type is defined in the standard library as Template:Code.

Coq

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In Coq, the option type is defined as Template:Code.

Elm

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In Elm, the option type is defined as Template:Code.[4]

F#

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In F#, the option type is defined as Template:Code.[5]

let showValue =
    Option.fold (fun _ x -> sprintf "The value is: %d" x) "No value"

let full = Some 42
let empty = None

showValue full |> printfn "showValue full -> %s"
showValue empty |> printfn "showValue empty -> %s"
showValue full -> The value is: 42
showValue empty -> No value

Haskell

Template:Further

In Haskell, the option type is defined as Template:Code.[6]

showValue :: Maybe Int -> String
showValue = foldl (\_ x -> "The value is: " ++ show x) "No value"

main :: IO ()
main = do
    let full = Just 42
    let empty = Nothing

    putStrLn $ "showValue full -> " ++ showValue full
    putStrLn $ "showValue empty -> " ++ showValue empty
showValue full -> The value is: 42
showValue empty -> No value

Idris

Template:Further

In Idris, the option type is defined as Template:Code.

showValue : Maybe Int -> String
showValue = foldl (\_, x => "The value is " ++ show x) "No value"

main : IO ()
main = do
    let full = Just 42
    let empty = Nothing

    putStrLn $ "showValue full -> " ++ showValue full
    putStrLn $ "showValue empty -> " ++ showValue empty
showValue full -> The value is: 42
showValue empty -> No value

Nim

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import std/options

proc showValue(opt: Option[int]): string =
  opt.map(proc (x: int): string = "The value is: " & $x).get("No value")

let
  full = some(42)
  empty = none(int)

echo "showValue(full) -> ", showValue(full)
echo "showValue(empty) -> ", showValue(empty)
showValue(full) -> The Value is: 42
showValue(empty) -> No value

OCaml

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In OCaml, the option type is defined as Template:Code.[7]

let show_value =
  Option.fold ~none:"No value" ~some:(fun x -> "The value is: " ^ string_of_int x)

let () =
  let full = Some 42 in
  let empty = None in

  print_endline ("show_value full -> " ^ show_value full);
  print_endline ("show_value empty -> " ^ show_value empty)
show_value full -> The value is: 42
show_value empty -> No value

Rust

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In Rust, the option type is defined as Template:Code.[8]

fn show_value(opt: Option<i32>) -> String {
    opt.map_or("No value".to_owned(), |x| format!("The value is: {}", x))
}

fn main() {
    let full = Some(42);
    let empty = None;

    println!("show_value(full) -> {}", show_value(full));
    println!("show_value(empty) -> {}", show_value(empty));
}
show_value(full) -> The value is: 42
show_value(empty) -> No value

Scala

Template:Further

In Scala, the option type is defined as Template:Code, a type extended by Template:Code and Template:Code.

object Main:
  def showValue(opt: Option[Int]): String =
    opt.fold("No value")(x => s"The value is: $x")

  def main(args: Array[String]): Unit =
    val full = Some(42)
    val empty = None

    println(s"showValue(full) -> ${showValue(full)}")
    println(s"showValue(empty) -> ${showValue(empty)}")
showValue(full) -> The value is: 42
showValue(empty) -> No value

Standard ML

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In Standard ML, the option type is defined as Template:Code.

Swift

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In Swift, the option type is defined as Template:Code but is generally written as Template:Code.[9]

func showValue(_ opt: Int?) -> String {
    return opt.map { "The value is: \($0)" } ?? "No value"
}

let full = 42
let empty: Int? = nil

print("showValue(full) -> \(showValue(full))")
print("showValue(empty) -> \(showValue(empty))")
showValue(full) -> The value is: 42
showValue(empty) -> No value

Zig

Template:Further

In Zig, add ? before the type name like ?i32 to make it an optional type.

Payload n can be captured in an if or while statement, such as Template:Code, and an else clause is evaluated if it is null.

const std = @import("std");

fn showValue(allocator: std.mem.Allocator, opt: ?i32) ![]u8 {
    return if (opt) |n|
        std.fmt.allocPrint(allocator, "The value is: {}", .{n})
    else
        allocator.dupe(u8, "No value");
}

pub fn main() !void {
    // Set up an allocator, and warn if we forget to free any memory.
    var gpa = std.heap.GeneralPurposeAllocator(.{}){};
    defer std.debug.assert(gpa.deinit() == .ok);
    const allocator = gpa.allocator();

    // Prepare the standard output stream.
    const stdout = std.io.getStdOut().writer();

    // Perform our example.
    const full = 42;
    const empty = null;

    const full_msg = try showValue(allocator, full);
    defer allocator.free(full_msg);
    try stdout.print("showValue(allocator, full) -> {s}\n", .{full_msg});

    const empty_msg = try showValue(allocator, empty);
    defer allocator.free(empty_msg);
    try stdout.print("showValue(allocator, empty) -> {s}\n", .{empty_msg});
}
showValue(allocator, full) -> The value is: 42 
showValue(allocator, empty) -> No value

See also

References

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