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Latest revision as of 23:39, 14 June 2024

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In mathematics, a bundle is a generalization of a fiber bundle dropping the condition of a local product structure. The requirement of a local product structure rests on the bundle having a topology. Without this requirement, more general objects can be considered bundles. For example, one can consider a bundle π: EB with E and B sets. It is no longer true that the preimages π1(x) must all look alike, unlike fiber bundles, where the fibers must all be isomorphic (in the case of vector bundles) and homeomorphic.

Definition

A bundle is a triple Template:Math where Template:Math are sets and Template:Math is a map.[1]

This definition of a bundle is quite unrestrictive. For instance, the empty function defines a bundle. Nonetheless it serves well to introduce the basic terminology, and every type of bundle has the basic ingredients of above with restrictions on Template:Math and usually there is additional structure.

For each Template:Math is the fibre or fiber of the bundle over Template:Math.

A bundle Template:Math is a subbundle of Template:Math if Template:Math and Template:Math.

A cross section is a map Template:Math such that Template:Math for each Template:Math, that is, Template:Math.

Examples

Bundle objects

More generally, bundles or bundle objects can be defined in any category: in a category C, a bundle is simply an epimorphism π: EB. If the category is not concrete, then the notion of a preimage of the map is not necessarily available. Therefore these bundles may have no fibers at all, although for sufficiently well behaved categories they do; for instance, for a category with pullbacks and a terminal object 1 the points of B can be identified with morphisms p:1→B and the fiber of p is obtained as the pullback of p and π. The category of bundles over B is a subcategory of the slice category (CB) of objects over B, while the category of bundles without fixed base object is a subcategory of the comma category (CC) which is also the functor category C², the category of morphisms in C.

The category of smooth vector bundles is a bundle object over the category of smooth manifolds in Cat, the category of small categories. The functor taking each manifold to its tangent bundle is an example of a section of this bundle object.

See also

Notes

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References

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