Blinn–Phong reflection model: Revision history

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16 September 2024

  • curprev 06:3606:36, 16 September 2024 99.234.96.188 talk 12,550 bytes +12,550 Fragment shader: We can avoid computing the sqrt root(inside "length" func) in the first place and then squaring to undo it. Finding length then squaring is equivalent to taking the dot product of a vector with itself.